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So last week I tried to get my students to consider the medium as an intrinsic part of the message they wish to express. I introduced them to four animators whom I believe incorporate the technique and medium intrinsically into their message.
Alex Petrov is one of the worlds’s most talented animators, he incorporates fine art painting techniques into his work. With influences from Art movements and artists such as Van Gogh, Kandinsky, Seurat, Cubism, Leonardo Vinci, Sumdblom his work stands out as unique. The medium he incorporates, oil on glass allows for the painterly style gives a natural flow in an uncannily realistic cinematic style. The classic composition framing and metamorphosis transitions lend themselves to the epic tales. He has a long filmography, with The Cow and The Old Man and The Sea are particularly impressive.
Yuri Norsteins amazing technique of layered cut outs, although painstaking in the production, give a perfection of appeal and magic to all his films. His topics draw on Russian Folktales and literature and his style reflects influences from the Russian Artists. His film ‘Tale of Tales' considered “the best animation film ever”. It certainly has an awe-inspiring appeal – and for animators a reverence at the amazing dedication needed with the medium. I chose to show 'Hedgehog in the fog' which has magical appeal and the fog and water are incredible, created without the aid of a computer, but using understanding of film, layers and light techniques.
Phil Mulloy is one of my favourite animators and is a perfect example of the medium is the message. His maverick approach to the outrageous and the offensive is dealt with in black and white rough painted style. The characters of the cowboys depict the base human qualities necessary for the satirical critque of the human condition.
Despite my fervent love of 2D animation, I am not completely against the 3D animation. My interest was enlightened many years ago by the inspiration of John Lasseter of Pixar animation at the beggining of their journey into bringing the life into the 3D graphic world. I saw him talk at I think it was Bristol Animation Festival. He screened Luxo Junior, who became the Pixar logo. His determination to bring the Disney philosophy of character into the 3D world has changed the face of commericial animation, some may argue to the detriment of 2D. I hope not. It is just another medium, and the creative techniques and processes lend themselves to a certain type of animator and a certain type of animation. I still cant see the point of recreating what you can jujst as well film, but that's where Lasseter made the good point of charcaterisation. The depth and subtlety of making the inanimate object come to life. I think this medium works best when used to create and add to the 'reality'. I really enjoyed recently the screening of '9' at the Bangkok International Film Festival, the influences of some of the greatest 3d model animators can be seen (Svankmayer/ Brothers Quay) and the computer rendering and techniques were quite awesome. But I still hanker for the gritty textures of the ' real' world models... maybe I'm just an outdated artist/animator who enjoys the flaws of getting messy with the medium. The computer creates a clinically perfect world. the random and the mistakes are taken out. Great in 'Wall -E' in a world that has yet to come... but it's not the only way to create animation.
So today I was introducing character design to second year degree students. I took the liberty of indulging both them and myself in some classic animations.
used by Jerry to gain the upper hand. Jerry outwits Tom in all his attempts to capture him. However, Jerry isn't always so smart and can be seen loosing concentration and following a line of ducks down to the pond as the Busby Berkely style moment of Duck/Chick line up bypassing each other.