About Millie

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I animate, therefore I am a teacher. I teach, therefore I illustrate. I illustrate, therefore I draw on my environment. In drawing on my environment, I am animated!

Sunday, April 26, 2015

Bouncing Balls

ICAP 112 Animation Studio 2 at MUIC

First Assignment exploring 12 Principles of Animation and it's the old classic Bouncing Balls. The bouncing ball animation is created using 6 Basic Principles of Animation

 
  • stretch and squash using elongated and contact frame
  • exaggeration
  • timing
  • arcs
  • keys - pose to pose
  • staging
  •  
 
 
  • Draw either on animation paper or use a graphics tablet in Photoshop, a sequence of a bouncing ball, plan the trajectory, build the sequence add contact, stretch, squash, slow in / slow out and timing, test and clean up. Determine what size, weight, momentum, bounciness and surface on which it bounces. 
Here's a first example from Ploy


Develop the same bounce into a sequence of your choice e.g. add more balls, add different size/weight, make the ball something else but use same trajectory, add spin, add more surfaces, add a gag….etc it’s up to you
 
A development from Mark

And one from Fun
 
 
Then onto the Home work Assignment
Flour Sack Stretch and Squash
 
 
Squash and Stretch exercise: Using the Flour sack explore the possibility of action involving stretch and squash
The Flour sack is your main key player for the semester. The various principles and technical exercises will involve using the flour sack to determine and develop your understanding of the skills without the distraction of other character design issues. What you do with your sack is open to interpretation and as the project progresses you can entertain a variety of scenario.
Here's Mint's test and developed sack! I think this term could be fun!
 

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