First Assignment exploring 12 Principles of Animation and it's the old classic Bouncing Balls. The bouncing ball animation is created
using 6 Basic Principles of Animation
- stretch and squash using elongated and contact frame
- exaggeration
- timing
- arcs
- keys - pose to pose
- staging
- Draw either on animation paper or use a graphics tablet in Photoshop, a sequence of a bouncing ball, plan the trajectory, build the sequence add contact, stretch, squash, slow in / slow out and timing, test and clean up. Determine what size, weight, momentum, bounciness and surface on which it bounces.
Here's a first example from Ploy
•Develop the same bounce into a sequence of your choice
e.g. add more balls, add different size/weight, make the ball something else
but use same trajectory, add spin, add more surfaces, add a gag….etc it’s up to you
A development from Mark
And one from Fun
Then onto the Home work Assignment
Flour Sack Stretch and Squash
Squash and Stretch exercise: Using the Flour sack
explore the possibility of action involving stretch and squash
The Flour sack is your main key player for the
semester. The various principles and technical exercises will involve using the
flour sack to determine and develop your understanding of the skills without
the distraction of other character design issues. What you do with your sack is
open to interpretation and as the project progresses you can entertain a
variety of scenario.
Here's Mint's test and developed sack! I think this term could be fun!
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